Methodology
How King Shot item and pack values are calculated.
Baseline item values
Regular packs and custom reward choices provide the main reference prices. Known extras are deducted from the pack price, and the remaining cost is divided by the target quantity. All prices are in USD.
Gems currently use the lowest unit price among daily-bonus Gem purchases. First-purchase bonuses are excluded. This is a beta reference, not a claim that Gem top-ups are the best purchase.
Resources and paired rewards
The City Lifeline Pack cost, after Gems, is divided equally between Bread, Wood, Stone and Iron. Settings apply your selected percentage, with 25% as the default. Speedups use the same value per hour across standard uses, including learning.
Satin and Gilded Threads use a 100-to-1 relative value based on selectable reward quantities. Paired mythic skill manuals and paired Master Gift items use an equal unit-value assumption.
Other references
When a regular or custom source is unavailable, a Gem Shop or VIP Shop replacement cost may be used. Limited-pack references are labeled separately. These offers may not be available to every player.
Guaranteed chest contents are added together. A choice chest uses its highest-valued option only when every option has a value. Random or unresolved rewards remain Unpriced.
Pack comparisons
Pack value is the sum of each included reward quantity multiplied by its item value. An unpriced included reward prevents a complete total. Negative pack residuals are rejected, and unknown values are never treated as zero.
Baseline sources use the earliest listed pack family containing the item and compare tiers within that family. Kingdom-specific availability is still being checked. Individual overrides change the value used for that item; resource weighting recalculates the baseline model.
Contact & feedback
Share corrections with Torxim in the WOS Nerds Discord. A screenshot of the King Shot offer helps confirm its contents and price.
